A real-time strategy game where you control firemen to rescue people from burning buildings.

Battle against time and a raging fire to carry unconscious people from a burning building. Use your firemen to rescue or to hold back the fire at strategic points. Beware of dangerous chemicals which will  explode and spread the fire, blocking your exit.


Source (v0.4)

Source downloads require Python 2.6+, pygame 1.9+, NetworkX and PyOpenGL

Whats new in v0.4

  • Added new Level ("House")
  • Each location now supports multiple levels
  • Firemen can now break down doors to open pathways
  • Levels can now have electrical conduits which allow fire to spread quickly to other areas
  • Electrical conduits are visible in heat goggles mode
  • Highest scores (most people, shortest time) now implemented for all levels
  • Heat goggles mode updated visuals showing body heat signatures
  • Heat goggles mode doesn't allow control of firemen
  • Speed optimisations increases framerate by 2x or 3x during a large fire
  • Fixed bug with firemen looking in the wrong direction when the level starts

Whats new in v0.3

Updated level select screen with rendering of whole town

Added new Level ("Church")
  • Simplified by removing the fireman menu. Actions are now context sensitive single clicks
  • Simplified displays to merge temperature and water display into one
  • Firemen using the hose will use it intelligently to water the hottest area
  • Added visual effect to show the fireman is using the hose
  • Animated background for the level select screen
  • Added tooltip for saved/dead bodies on the HUD
  • When people die they now leave a burnt corpse
  • Explosions now leave the exploded material burning for a while afterwards
  • Explosions cause additional damage to the floor
  • Fixed bug which where changing the body being saved would prevent the original body from being saved by anyone else

Whats new in v0.2

Updated level select screen with rendering of whole town

  •     Added 3D rendering information to credits
  •     Firemen automatically try to get to the exit when all bodies are recovered or dead
  •     Firemen will avoid walking over the top of each other
  •     Tuned "Training" Level
  •     Tuned "Office" Level
  •     Added "Bank" Level
  •     Fixed issue when menu would dissapear before you took an action if another game event occured


Gameplay video
Start Screen Level Selection The fire burns! Heat Sensitive Goggles