Perpetual Pyramid
Perpetual Pyramid
Games, programming and other bits and pieces

Generate content for your game automatically.

A procedural generation system for generating landscapes, caves, dungeons, mazes, etc

A procedural content generation system and user interface.

The "terrain" module is a modular system for generating procedural content such as,


The system is configured with an XML file that defines what procedural modules are used
and what their initial parameters are.

The user interface allows you to play around with the parameters and see what the impact
is of them.

The generation system can be used live in games (using the terrain module and the XML files)
or you can export the created content to TILED xml files and load them into your
game in that way.

Source (v0.3)
Source (v0.2)
Source (v0.1)

Source downloads require Python 2.6+

​Whats new in v0.1


Whats new in v0.2


Videos


System